Share web builds
Put your game on the web in one click. Ziva exports and uploads it, and gives you a play.ziva.sh link anyone can play in their browser. Like itch.io, with no export setup or uploads.
Free on every plan. You just need to be signed in.
Share your game
- In the chat header, open ⋮ and choose Share Web build.
- Click Open preview to try it. Only you can see the preview.
- Click Publish, then Copy the link and share it.
The first share takes a few minutes while Ziva downloads Godot’s web export templates.
Update or remove it
- Update: open Share Web build and click Rebuild, then Publish. Your link stays the same.
- Remove: click Delete. The game and its link are removed.
Your game’s page
Players can rate your game, comment, and share it to X, Reddit, Facebook, or WhatsApp.
To change the title, description, or cover image, open your game’s page while signed in to ziva.sh and use Edit details.
Published games are listed at play.ziva.sh and announced in #show-my-work on the Ziva Discord.
Limits and privacy
- Up to 250 MB per build and 50 MB per file.
- Published games are public. Previews are private.
- Only the exported game is uploaded, never your project files or chats.
Troubleshooting
- Build too large: compress textures and audio, or remove unused assets.
- “Runs single-threaded”: a GDExtension doesn’t support web multithreading, so the game may run slower. Updating it may help.
- Game won’t start: some plugins have no web version, and Godot can’t export C# projects to the web yet. Ask Ziva to help.
- Share failed: read the error, fix it, and click Retry.
Last updated on