Build Godot Games

Ziva is the AI coding assistant for Godot 4: an agent that builds scene trees, writes GDScript and C#, runs your tests, and debugs the editor live. Free to start.

Ziva AI generating game content in Godot editor

Compatible with Godot 4.2+

Windows
macOS
Linux
2x
Faster
game development
50+
integrations
with Godot internals
40B+
LLM Tokens
processed for users per month

Ziva bringsAI plugin for Godot 4to Godot

What General-Purpose AI Tools Can’t Do for Godot

Reads Your Scene Tree, Not Just Your Files

Ziva sees nodes, signals, and resources the way the Godot editor does. Ask it to add a CharacterBody2D, reparent a node, or wire a signal — it edits the live scene, not a `.tscn` file from the outside.

Reads Your Scene Tree, Not Just Your Files

GDScript & C# Generation With Project Context

Generates code that knows your existing scripts, your autoloads, and your engine version. No more `Vector3` typos in a 2D project.

GDScript & C# Generation With Project Context

Reads Editor Errors Directly — No Copy/Paste to ChatGPT

Ziva sees debugger errors, script errors, and output logs as they happen. Paste a stack trace into ChatGPT? Never again.

Reads Editor Errors Directly — No Copy/Paste to ChatGPT

Cites Godot's Exact Docs, Not Stale Training Data

General-purpose AI models last saw Godot docs at their training cutoff. Ziva looks up the current API every call — so you get `Node.add_child(node, true)`, not the deprecated signature.

Cites Godot's Exact Docs, Not Stale Training Data

Sees What You See — Editor Screenshots in Context

Ziva can take a screenshot of your editor view. Useful when "the button looks weird" is faster to show than describe.

Sees What You See — Editor Screenshots in Context

Generates Sprites, 3D Models, & Edits TileMapLayers

Ask for a wizard sprite, or a wooden button texture. Ask for a 3D tank. Or ask it to configure your TileMapLayer. Ziva's got your back.

Generates Sprites, 3D Models, & Edits TileMapLayers

Adds Multiplayer — No Server, No Netcode

Ask for multiplayer and Ziva wires your scene into its hosted relay, so players connect to each other with no server you run and no netcode you write. A multiplayer database keeps high scores and shared state — leaderboards and cloud saves on their own.

Adds Multiplayer — No Server, No Netcode

Plans First, Then Playtests Its Own Work

Plan mode writes a step-by-step plan and waits for your approval before touching a file, and a live to-do list shows where it is. Then it launches the scene, sends real keyboard and mouse input, and reads the console — catching a broken jump before you do.

Plans First, Then Playtests Its Own Work

More in Ziva 3

A full agent built for Godot — local models, an MCP server, and a composer made for fast prompting.

Local & bring-your-own models

Run a model through Ollama or LM Studio at no cost — your code and prompts never leave your machine. Or connect an existing Claude or Codex subscription over OAuth, with Fast Mode for lower latency.

Parallel subagents

Ziva hands independent steps to subagents that run in parallel, so big jobs finish without waiting on one task at a time.

MCP server

A one-click MCP server exposes Ziva's Godot tools to any MCP client, so Claude Desktop, Cursor, or your own agent can read your scene tree, edit nodes, and drive the editor.

Slash commands & skills

Type / in the composer to run a built-in command, a skill, or a custom command you've defined.

Reference anything

Type $ to point Ziva at a scene node, or @ to pull a file or folder into the conversation — stop describing what it can already see.

Voice to text

Press the mic and dictate your prompt instead of typing it.

Godot templates to start from

Fork open starter projects like Godotcraft — a multiplayer voxel sandbox written mostly by the agent — and build on a working base instead of an empty scene.

Why Not Just Use Cursor or Copilot?

FeatureCursorGitHub CopilotZiva
Private by default
opt-in required
opt-in required
default models = zero retention
Reads scene tree
Reads editor errors live
Up-to-date Godot 4 docs
training cutoff
training cutoff
real-time
Generates sprites, 3D models
Configure TileMapLayers
Generates and runs your tests
Multi-model (Claude / GPT / Gemini)
Free tier
trial only
Price
$20/mo
$10/mo
$0 → $20/mo
Easy multiplayer setup
Run models locally, free
Ollama / LM Studio
MCP server (Claude Desktop, Cursor)
AI QA tester
One-click sharable playtests

Free to Start

Upgrade for more power

Hobby

Get started today

Free
-
  • $3 monthly AI balance*
  • Limited access to lighter models
  • All core features
  • No credit card required

Active Plan

Basic

For casual developers

$20/month
-
  • $60 monthly AI balance*
  • 20x more than Hobby
  • Priority support
  • Cancel anytime
Subscribe to Basic
MOST POPULAR

Pro

For indie developers

$50/month
-
  • $150 monthly AI balance*
  • Everything from Basic, plus:
  • Sonnet, Opus and Kimi models
  • Bring your own Claude/Codex subscription
Subscribe to Pro

Ultra

For serious developers

$200/month
-
  • $600 monthly AI balance*
  • Everything from Pro
Subscribe to Ultra

*Usage limits apply

Loved by Developers

What developers are saying

X

Xernive

discord

Godot + AI is the best thing ever. So much fun. Unlimited potential! Can't wait for the future

I

ImJody

discord

The amount of work I got done with Ziva for just $25 out of $60 in tokens spent so far (for the $20 plan) is absolutely mind blowing. I love you guys & gals, devs! Will be crediting you all by name in my game's credits!

I

ImJody

discord

Windsurf/Cursor is great and all, but they can't actually create nodes; they can only do code, so not being able to see visually what they're doing in the editor is kinda shyt for future editing. I miss Ziva!

Y

YoungGod

discord

I just canceled my Claude subscription.

T

Tesha

discord

I asked it to add 60 equipment pieces at the same time which completely eluded the capabilities of every AI agent I tried except Ziva. Ziva did it in one prompt.

R

Red Bracket

discord

Ziva just one-shot an AI for my game and like it's actually competitive

G

Gajoreo

discord

Hey 3ddelano! Is there anyway I can pay and reset my week? I'll pay, not looking for anything free. Just let me know the cost. Or make a $100 a month plan.

P

Penguin_SC

discord

This is addictive, just upgraded to Ultra... my Mrs is gonna kill me

K

Kidsmeal

discord

Can I just say this has been one of the best tools I've ever found? It's completely streamlined my life here with Godot. Day 1 I used free, day 2 I got basic, and now day 3 I've upgraded to pro lol

@

@LyimU

youtube

I initially was doubtful about Ziva, but I came back to actually give it a shot since it was free to try and it has genuinely made a huge impact in my development workflow! I've since bought a membership.

D

DrGames

discord

You have a great community here and you developers are wizards. I can't believe for myself what I made in 2 days.

D

DJEmergency

discord

Yes, for Godot this is the best AI tool.

s

solid man

discord

Ziva helped me — burger making rhythm game. Thank you very much Ziva and dev, you make my dream true.

Your code, your choice.

Ziva does not store any project info, and by default our LLMs have zero data retention and no model training on your submitted content.

Zero data retention

Ziva stores nothing. Our default LLMs have zero data retention and don't train on your code.

Your Choice

Choose from top-tier zero-retention LLMs or cheaper LLMs that may collect user data

Your IP protected

All code and assets remain your intellectual property. No exceptions.

Frequently asked

Is Ziva free?
Yes — free tier with 20 credits to try it out, then $20/month for unlimited usage on Pro.
Which AI models does Ziva support?
Claude (Opus, Sonnet, Haiku), ChatGPT (Codex), Gemini (Pro, Flash), Deepseek (Pro, Flash), and more — pick per task.
Does Ziva work on Linux, macOS, and Windows?
Yes, all three.
What Godot version do I need?
Godot 4.2 or later.
What's the most ambitious thing Ziva can do?
Build a full game from chat. Without coding. Without artists. Without an AI tell. Indie devs have shipped card games, runners, platformers, multiplayer shooters, even MMOs using only Ziva — GDScript, 3D models, NPC AI, UI textures, all generated. Studios pay for Ziva Ultra; some even claim to not use AI, because their players can't tell.
Does Ziva write and run tests?
Yes — Ziva generates unit tests for your scripts and runs them via Godot's test framework. You can ask it to write tests for existing code or write them alongside new features.
Can I run models locally or for free?
Yes — run a model through Ollama or LM Studio at no cost, with your code and prompts never leaving your machine.
Can I use my own Claude or Codex subscription?
Yes — connect an existing Claude or Codex subscription over OAuth, now with Fast Mode for lower latency.
Does Ziva do multiplayer?
Yes — ask the agent to add multiplayer and it wires your scene into Ziva's hosted relay, so players connect to each other with no server you run and no netcode you write. A multiplayer database also keeps high scores and shared state for leaderboards and cloud saves.
Can I use Ziva from Claude Desktop or Cursor?
Yes — Ziva ships a one-click MCP server that exposes its Godot tools to any MCP client, so Claude Desktop, Cursor, or your own agent can read your scene tree, edit nodes, and drive the editor.

Install Ziva

v3.0.1

Get started with Ziva AI for Godot

Godot 4.2+WindowsmacOSLinux

Your code is yours. We don't use your private code to train models.

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