Ziva Blog
Stay updated with the latest AI tools, tips, and tutorials for Godot game development. Learn how to build games faster with AI-powered assistance.
Latest Articles
Feb 16, 2026MiniMax M2.5 is Very Good
We benchmarked MiniMax M2.5 against Claude Haiku 4.5 and Gemini 3 Flash on a real game-building task. MiniMax completed everything at half the cost.
Read Article- Feb 8, 2026
Claude Opus 4.6-Level Performance Will Cost as Much as Claude 3.5 Haiku in 12 Months
Using HumanEval benchmark data and historical pricing trends, Claude Opus 4.6-equivalent performance will cost $1.50-$2.00 per million tokens in 12 months. Flagship coding performance typically becomes 6-10x cheaper within a year.
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Jan 27, 2026Claude Code tips for large projects
How we use Claude Code with Skills, VMs, and automated testing to develop Ziva - a GUI plugin for Godot - across multiple parallel development environments.
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Nov 15, 2025AI coding tools and code privacy
A technical deep-dive into Ziva's privacy architecture for Godot: what we store, what we don't, and what we send to LLM providers. Your code stays private.
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Jan 16, 2025godotHow to Use AI with Godot Game Engine: Complete Tutorial (2025)
Learn how to integrate AI tools into your Godot workflow. Step-by-step guide to using AI for code generation, scene creation, and game development in Godot 4.
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Jan 15, 2025godotBest AI Tools & Plugins for Godot Game Engine in 2025 (Complete Guide)
Discover the best AI tools and plugins for Godot Game Engine. Compare features, pricing, and capabilities of top AI assistants for Godot 4 in 2025.
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