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        <title>Ziva.sh Blog</title>
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        <description>AI-powered coding assistant for Godot game engine</description>
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            <title><![CDATA[Godot Multiplayer in 2026: What Actually Works]]></title>
            <link>https://ziva.sh/blogs/godot-multiplayer</link>
            <guid>https://ziva.sh/blogs/godot-multiplayer</guid>
            <pubDate>Wed, 01 Apr 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Dome Keeper is shipping online multiplayer in Godot. Here's what the engine gives you, what's missing, and what third-party tools fill the gaps.]]></description>
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            <title><![CDATA[Godot vs Unreal Engine in 2026]]></title>
            <link>https://ziva.sh/blogs/godot-vs-unreal</link>
            <guid>https://ziva.sh/blogs/godot-vs-unreal</guid>
            <pubDate>Tue, 31 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Godot is best for 2D and stylized 3D indie games. Unreal dominates photorealistic AAA. Here's data, costs, and a real migration story.]]></description>
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        <item>
            <title><![CDATA[Package Upgrades Feel Like Russian Roulette]]></title>
            <link>https://ziva.sh/blogs/npm-supply-chain-roulette</link>
            <guid>https://ziva.sh/blogs/npm-supply-chain-roulette</guid>
            <pubDate>Tue, 31 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Axios just got compromised. 83M weekly downloads. A RAT on every machine. Here's what shipping desktop software taught us about npm supply chain risk.]]></description>
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        <item>
            <title><![CDATA[You Can't Prompt Your Way Past Incompetence]]></title>
            <link>https://ziva.sh/blogs/ai-cant-replace-taste</link>
            <guid>https://ziva.sh/blogs/ai-cant-replace-taste</guid>
            <pubDate>Mon, 30 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[AI tools amplify expertise, they don't replace it. Data from GDC 2026, a CHI study, and real developer stories show why domain knowledge still decides quality.]]></description>
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        <item>
            <title><![CDATA[Best Game Engine for Beginners in 2026]]></title>
            <link>https://ziva.sh/blogs/best-engine-beginners</link>
            <guid>https://ziva.sh/blogs/best-engine-beginners</guid>
            <pubDate>Sun, 29 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Godot is the best engine for most beginners: free, 50 MB download, and Python-like scripting. Here's how it compares to Unity, Unreal, and GameMaker.]]></description>
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            <title><![CDATA[Godot vs GameMaker in 2026: A Data-Backed Comparison for 2D Developers]]></title>
            <link>https://ziva.sh/blogs/godot-vs-gamemaker</link>
            <guid>https://ziva.sh/blogs/godot-vs-gamemaker</guid>
            <pubDate>Sat, 28 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Godot is free and growing 8x faster in game jams. GameMaker has a 25-year track record and built-in console exports. Here are the numbers to help you pick.]]></description>
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        <item>
            <title><![CDATA[Can Godot Handle 3D Games? What Shipped Games and Real Benchmarks Show]]></title>
            <link>https://ziva.sh/blogs/godot-3d</link>
            <guid>https://ziva.sh/blogs/godot-3d</guid>
            <pubDate>Fri, 27 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Godot's 3D pipeline has shipped games with over 1 million copies sold. With Godot 4.6's Jolt Physics, rewritten SSR, and new IK system, the gap with Unity and Unreal is smaller than most developers think. Here's the data.]]></description>
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        <item>
            <title><![CDATA[Pixel Art for Games: A Practical Guide for Developers Who Cannot Draw]]></title>
            <link>https://ziva.sh/blogs/pixel-art-tutorial</link>
            <guid>https://ziva.sh/blogs/pixel-art-tutorial</guid>
            <pubDate>Thu, 26 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[You do not need to be an artist to make pixel art for your game. Here are the tools, techniques, and AI workflows that shipped indie games actually use.]]></description>
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        <item>
            <title><![CDATA[How to Write a Game Design Document That You Will Actually Use]]></title>
            <link>https://ziva.sh/blogs/game-design-document</link>
            <guid>https://ziva.sh/blogs/game-design-document</guid>
            <pubDate>Wed, 25 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Most GDDs get abandoned by week two. Here is a one-page format that solo developers and small teams actually maintain, with examples from shipped indie games.]]></description>
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        <item>
            <title><![CDATA[Ziva 2.4: Smarter Scenes, Better Testing, New Models]]></title>
            <link>https://ziva.sh/blogs/ziva-2-4-release</link>
            <guid>https://ziva.sh/blogs/ziva-2-4-release</guid>
            <pubDate>Wed, 25 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Ziva 2.4 ships reworked scene editing tools scoring 30% higher on our benchmark suite at 20% lower cost, plus GPT 5.3 Codex and Linux auto-updates.]]></description>
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        <item>
            <title><![CDATA[How to Make a Video Game in 2026: A Practical Guide With Real Numbers]]></title>
            <link>https://ziva.sh/blogs/how-to-make-a-video-game</link>
            <guid>https://ziva.sh/blogs/how-to-make-a-video-game</guid>
            <pubDate>Tue, 24 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[5,400 people search this every month. Most guides give you vague steps. This one gives you real timelines, real costs, and a clear engine recommendation backed by data.]]></description>
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            <title><![CDATA[How to Publish a Game on Steam in 2026: The Real Cost, Process, and What to Expect]]></title>
            <link>https://ziva.sh/blogs/publish-game-steam</link>
            <guid>https://ziva.sh/blogs/publish-game-steam</guid>
            <pubDate>Mon, 23 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Publishing on Steam costs $100 upfront and 30% of every sale. Here is the step-by-step process, the fee math, and what the data says about your chances.]]></description>
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        <item>
            <title><![CDATA[Godot vs Unity in 2026: An Honest, Data-Backed Comparison]]></title>
            <link>https://ziva.sh/blogs/godot-vs-unity</link>
            <guid>https://ziva.sh/blogs/godot-vs-unity</guid>
            <pubDate>Sun, 22 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Godot is catching Unity in adoption and beats it on cost. Unity still wins on 3D tooling, console support, and asset ecosystem. Here's the sourced data to help you decide.]]></description>
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        <item>
            <title><![CDATA[How Much Do Indie Games Actually Make on Steam?]]></title>
            <link>https://ziva.sh/blogs/indie-game-revenue</link>
            <guid>https://ziva.sh/blogs/indie-game-revenue</guid>
            <pubDate>Sat, 21 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Indie games generated $4.4 billion on Steam in 2025. The median game earned $249. Here is where the money actually goes, broken down by data from Valve, VG Insights, and Alinea Analytics.]]></description>
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        <item>
            <title><![CDATA[The Best Game Engines for 2D Games in 2026]]></title>
            <link>https://ziva.sh/blogs/best-2d-game-engines</link>
            <guid>https://ziva.sh/blogs/best-2d-game-engines</guid>
            <pubDate>Fri, 20 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[For most 2D games in 2026, Godot is the best choice. It is free, open source, has no royalties, and treats 2D as a first-class citizen. Here is the data, the tradeoffs, and a recommendation for each use case.]]></description>
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        <item>
            <title><![CDATA[How Much Does It Cost to Make a Video Game in 2026? (The Industry Spends $50B/Year)]]></title>
            <link>https://ziva.sh/blogs/game-development-cost</link>
            <guid>https://ziva.sh/blogs/game-development-cost</guid>
            <pubDate>Thu, 19 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[The global game industry spends roughly $50 billion per year on development. This number does not exist in any published report. We built it three ways using public company filings, workforce data, and studio-level economics.]]></description>
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        <item>
            <title><![CDATA[Where Does Your $70 Go When You Buy a Video Game?]]></title>
            <link>https://ziva.sh/blogs/game-price-breakdown</link>
            <guid>https://ziva.sh/blogs/game-price-breakdown</guid>
            <pubDate>Thu, 19 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[For every $70 you spend on a major game, roughly $21 goes to the platform, $3.50 to the engine, $15–$25 to marketing, $8–$20 to development, and $0–$15 is profit. Most AAA games need 5–10 million copies just to break even.]]></description>
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        <item>
            <title><![CDATA[Godot Growth Stats]]></title>
            <link>https://ziva.sh/blogs/godot-growth-stats</link>
            <guid>https://ziva.sh/blogs/godot-growth-stats</guid>
            <pubDate>Thu, 12 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Godot has been exploding in popularity, and is the best game engine to get started with as a result. We pulled data from six independent sources to quantify the growth.]]></description>
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        <item>
            <title><![CDATA[Generative AI in Game Development: Data Shows Productivity Dominates, Creative Replacement Doesn't]]></title>
            <link>https://ziva.sh/blogs/gdc-2026-generative-ai-game-development-data</link>
            <guid>https://ziva.sh/blogs/gdc-2026-generative-ai-game-development-data</guid>
            <pubDate>Mon, 09 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Analysis of three years of GDC State of the Game Industry reports (2024-2026) on generative AI adoption in game development. Data shows AI usage concentrates in productivity workflows while creative replacement remains low.]]></description>
        </item>
        <item>
            <title><![CDATA[Ziva Release: The Best AI Godot Plugin Upgrades to Free GPT Mini]]></title>
            <link>https://ziva.sh/blogs/ziva-release-free-gpt-mini-undo-button</link>
            <guid>https://ziva.sh/blogs/ziva-release-free-gpt-mini-undo-button</guid>
            <pubDate>Fri, 06 Mar 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Ziva's latest update brings GPT Mini to the free tier, an Undo button for every file change, message queuing, in-editor Godot docs search, and dozens of stability fixes. The best AI Godot plugin just got better.]]></description>
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        <item>
            <title><![CDATA[Don't Post on Product Hunt]]></title>
            <link>https://ziva.sh/blogs/dont-post-on-product-hunt</link>
            <guid>https://ziva.sh/blogs/dont-post-on-product-hunt</guid>
            <pubDate>Tue, 24 Feb 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[We posted Ziva on Product Hunt hoping for SEO benefits. Instead, we got an inbox full of spam from people selling us Reddit bots. Here's why it's not worth it.]]></description>
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        <item>
            <title><![CDATA[MiniMax M2.5 is Very Good]]></title>
            <link>https://ziva.sh/blogs/minimax-m25-very-good</link>
            <guid>https://ziva.sh/blogs/minimax-m25-very-good</guid>
            <pubDate>Mon, 16 Feb 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[We benchmarked MiniMax M2.5 against Claude Haiku 4.5 and Gemini 3 Flash on a real game-building task. MiniMax completed everything at half the cost.]]></description>
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        <item>
            <title><![CDATA[Claude Opus 4.6-Level Performance Will Cost as Much as Claude 3.5 Haiku in 12 Months]]></title>
            <link>https://ziva.sh/blogs/llm-pricing-decline-analysis</link>
            <guid>https://ziva.sh/blogs/llm-pricing-decline-analysis</guid>
            <pubDate>Sun, 08 Feb 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[Using HumanEval benchmark data and historical pricing trends, Claude Opus 4.6-equivalent performance will cost $1.50-$2.00 per million tokens in 12 months. Flagship coding performance typically becomes 6-10x cheaper within a year.]]></description>
        </item>
        <item>
            <title><![CDATA[Claude Code tips for large projects]]></title>
            <link>https://ziva.sh/blogs/claude-code-tips-large-projects</link>
            <guid>https://ziva.sh/blogs/claude-code-tips-large-projects</guid>
            <pubDate>Tue, 27 Jan 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[How we use Claude Code with Skills, VMs, and automated testing to develop Ziva - a GUI plugin for Godot - across multiple parallel development environments.]]></description>
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        <item>
            <title><![CDATA[AI coding tools and code privacy]]></title>
            <link>https://ziva.sh/blogs/ai-coding-tools-and-code-privacy</link>
            <guid>https://ziva.sh/blogs/ai-coding-tools-and-code-privacy</guid>
            <pubDate>Sat, 15 Nov 2025 00:00:00 GMT</pubDate>
            <description><![CDATA[A technical deep-dive into Ziva's privacy architecture for Godot: what we store, what we don't, and what we send to LLM providers. Your code stays private.]]></description>
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        <item>
            <title><![CDATA[How to Use AI with Godot Game Engine: Complete Tutorial (2025)]]></title>
            <link>https://ziva.sh/blogs/how-to-use-ai-with-godot-game-engine</link>
            <guid>https://ziva.sh/blogs/how-to-use-ai-with-godot-game-engine</guid>
            <pubDate>Thu, 16 Jan 2025 00:00:00 GMT</pubDate>
            <description><![CDATA[Learn how to integrate AI tools into your Godot workflow. Step-by-step guide to using AI for code generation, scene creation, and game development in Godot 4.]]></description>
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        <item>
            <title><![CDATA[Best AI Tools & Plugins for Godot Game Engine in 2025 (Complete Guide)]]></title>
            <link>https://ziva.sh/blogs/best-ai-tools-for-godot-game-engine</link>
            <guid>https://ziva.sh/blogs/best-ai-tools-for-godot-game-engine</guid>
            <pubDate>Wed, 15 Jan 2025 00:00:00 GMT</pubDate>
            <description><![CDATA[We tested every AI plugin for Godot 4: Ziva, AI Assistant Hub, Godot Copilot, and more. Side-by-side comparison of features, pricing, and GDScript support for 2026.]]></description>
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